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AI Insights · Timothy · October 2021

Top 5 Business Games on iOS in Latin America Q3 2021

Discover the performance trends of the top 5 business games on the iOS platform in Latin America during Q3 2021, including insights on downloads, revenue, and active users.

Top 5 Business Games on iOS in Latin America Q3 2021

Throughout the third quarter of 2021, the top 5 business games on the iOS platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these apps fared during this period.

Trading Master 3D - Fidget Pop saw significant fluctuations in weekly downloads, starting strong with 112K in early July but gradually declining to around 4K by late September. Weekly revenue for the app also showed a downward trend, peaking at $129 in the first week of July and dropping to $7 by the end of September. Active users mirrored this trend, starting with 92K and decreasing to 13K over the quarter.

Fidget Trading 3D- Toy Collect experienced a similar pattern in weekly downloads, starting at 45K and tapering off to approximately 1.7K by the end of the quarter. Active users also followed this downward trajectory, beginning at 36K and ending at 5.9K. Notably, this app did not generate any revenue during the observed period.

Flow Legends: Pipe Games maintained a more stable performance. Weekly downloads ranged from 9.9K at the start of the quarter to about 2.7K by the end. The app's weekly revenue showed minor variations, staying between $58 and $117. Active users fluctuated, peaking at 21K in late June and gradually decreasing to around 6.8K by the end of September.

My Success Story Business Life displayed a steady increase in weekly downloads, starting at 1.9K in late June and reaching 5.3K by mid-September. The app's weekly revenue varied, peaking at $1.5K in mid-August and settling at around $676 by the end of the quarter. Active users saw growth from 4K to 8.2K during the same period.

Idle Lumber Empire - Wood Game had a dynamic quarter, with weekly downloads starting at 36 and surging to 7.4K by mid-September before stabilizing at around 2.9K. Revenue followed an erratic pattern, peaking at $648 in mid-September. Active users showed a significant increase from 1.8K in early July to 11K by mid-September, before dropping to 7.3K at the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021